Every landscape architect knows the routine. Levels on a drawing that need checking. Slopes to calculate, two points at a time. Berms to shape, contour by contour. A graded surface with a different level on every edge. Pull out the calculator, subtract, divide, check the threshold, write it down, redraw when it looks wrong. Next one. Fifty times. A hundred times. Every drawing, every project.
None of it is hard. It is just endless. Offsetting polylines inward to fake a mound. Guessing the levels between two edges. Checking your 80th slope at the end of a long day. That is where the one that matters slips through, the one that shows up on site three months later as a puddle where there should not be one.
GradingMaster was built to end that. Click two annotations and see the slope. Draw a boundary and watch the contours fill it. Click anywhere on a surface and read the level - the answer is there before you would have finished the first calculation by hand.
The grading and terrain work that was always tedious - the simple thing done by hand a hundred times - finally just works.